/* Family Business (Mafia F&F) palette tokens. Single source of truth for CSS and canvas (game.js reads these). */
:root {
  --ink: #0c0a12;        /* page / deepest night */
  --night: #15111c;      /* dark panels */
  --plum: #2b1a33;       /* floor 1 wall: The Vault */
  --tile: #1e2a30;       /* floor 2 wall: The Kitchen */
  --wood: #3a2418;       /* floor 3 wall: The Back Room */
  --slate: #232838;      /* floor 4 wall: The Office */
  --wine: #3b1420;       /* floor 5 wall: The Lounge */
  --sky0: #0b0a1a;       /* floor 6 sky, top */
  --sky1: #2a1636;       /* floor 6 sky, horizon */
  --velvet: #a1263a;     /* brand red */
  --gold: #e3b65a;       /* brand gold */
  --brass: #b7873b;      /* darker gold */
  --cream: #f4e9d2;      /* text on dark */
  --smoke: #8c8496;      /* muted text */
  --ash: #3a3443;        /* ledge body */
  --steel: #514a5c;      /* ledge trim */
  --teal: #4fb3a9;       /* moving ledge rail */
  --danger: #ff5c5c;     /* hazards */
  --skin: #e8b990;       /* player face */
  --suit: #3b3550;       /* player suit: charcoal plum, lifted off the dark walls (audit 3 polish) */
  --hat: #15121a;        /* player fedora */
  --shirt: #f7f1e4;      /* player shirt */
  --accent: var(--gold);
  --accent-ink: #1a1408;
}
:root[data-difficulty="nightmare"] #arcade, #arcade[data-difficulty="nightmare"] {
  --accent: var(--velvet);
  --accent-ink: #fff3f0;
}
